IIIBerserker
Your Weapon Damage increases as you take sustained damage.
How Berserker is performing now
Pick rate measures the share of ranked player-match records across every rank containing this item. Win rate is descriptive, not causal: expensive items and winning game states can inflate results. Lock Lab always shows the sample and adjusts hero-specific results against each hero's own all-ranks baseline. Read the full methodology →
Who builds Berserker most often

- ADJ. WR
- 47.8%
- ITEM SHARE
- 22.2%

- ADJ. WR
- 53.8%
- ITEM SHARE
- 15.6%

- ADJ. WR
- 53.3%
- ITEM SHARE
- 14.6%

- ADJ. WR
- 49.6%
- ITEM SHARE
- 9.5%

- ADJ. WR
- 56.4%
- ITEM SHARE
- 8.1%

- ADJ. WR
- 53.7%
- ITEM SHARE
- 8.0%

- ADJ. WR
- 48.3%
- ITEM SHARE
- 4.1%

- ADJ. WR
- 51.6%
- ITEM SHARE
- 2.0%
General weapon scaling
Your Weapon Damage increases as you take sustained damage.
Berserker functions as general weapon scaling within the Weapon shop. The strategic value is converting reliable weapon contact into a stronger damage breakpoint. Because it is a core mid-to-late purchase, the right comparison is the fight pattern it unlocks versus the other purchases that the same 3,200 souls could complete.
When Berserker belongs in the build
- Weapon damage is a primary part of your contribution rather than incidental chip damage.
- You can maintain line of sight and safely take enough shots to use the investment.
- The purchase arrives before the enemy's next defensive breakpoint.
- Abilities, utility, or survival determine your fights more than weapon contact.
- Enemy positioning denies sustained line of sight.
- A matchup-specific counter item would prevent more damage than another offensive purchase creates.
Timing, movement, and hero fit
Across the current all-ranks sample, Berserker is purchased at about 24:17, or 64% through the average recorded match. That places it in the middle of the observed build path. Compare that timing with the next objective and the defensive answers already visible in the lobby.
Berserker is being purchased less often in the 7d change window (-10.0 points), while its observed win rate moved -0.0 points. The high confidence label reflects 59,035 purchases. These are descriptive results: build cost, game state, and hero selection can all move item win rate without the item causing the outcome.
Lady Geist, Silver, Billy currently produce the largest reliable Berserker samples, accounting for 30,994 recorded purchases among the three leaders. Treat that as evidence of common fit, then compare each hero's adjusted result and complete build path before copying the purchase.
What else the same budget can buy
It occupies the same 3,200-soul price point. Throw a flask that explodes on contact, creating an area that does increasing spirit damage per second and reduces enemy…
COMPARE ITEM →Ballistic EnchantmentIt occupies the same 3,200-soul price point. Imbue an ability with increased range . Dealing damage with that ability grants you increased weapon damage per unique hero…
COMPARE ITEM →Blood TributeIt occupies the same 3,200-soul price point. Toggle: Continually sacrifice Health to improve fire rate , Debuff Resistance and Move Speed .
COMPARE ITEM →Berserker in Deadlock builds
Item strength depends on hero kit, purchase timing, lobby rank, and the current patch. Use the hero pages below to compare this item against complete build paths instead of treating a single item as universally optimal.
Transparent reference, original analysis
Live performance and purchase timing come from community-indexed match records. Lock Lab's rates, comparison windows, confidence labels, and hero-affinity analysis are original calculations—not official Valve recommendations.
VIEW ANALYTICS SOURCE ↗Current-patch all-ranks sample · refreshed automatically