Silencer iconIV
WEAPON ITEM

Silencer

Your bullets build up to a Silence . Victims are immune to the build up for 10s after silence expires.

LOCK LAB ITEM PULSE

How Silencer is performing now

Minor Update - 08-12-2026All ranked matches · updated Aug 20, 09:51 AM UTC
PICK RATE50.7%96,713 purchases
WIN RATE58.0%56,109W / 40,604L
7D CHANGE · PICK RATE-9.3 ptsequal-length comparison
7D CHANGE · WIN RATE-0.2 ptsequal-length comparison
AVG. PURCHASE33:3181% through the match
CONFIDENCEhighbased on current sample

Pick rate measures the share of ranked player-match records across every rank containing this item. Win rate is descriptive, not causal: expensive items and winning game states can inflate results. Lock Lab always shows the sample and adjusts hero-specific results against each hero's own all-ranks baseline. Read the full methodology →

MOST POPULAR HEROES

Who builds Silencer most often

Current patch · ordered by recorded purchases
CURRENT ITEM DOSSIER

Control and disruption

Your bullets build up to a Silence . Victims are immune to the build up for 10s after silence expires.

Silencer functions as control and disruption within the Weapon shop. The strategic value is creating a punishable window by restricting an opponent's available responses. Because it is a late-build investment, the right comparison is the fight pattern it unlocks versus the other purchases that the same 6,400 souls could complete.

WEAPONSHOP CATEGORY
IVITEM TIER
6,400SOUL COST
LOCK LAB ANALYSIS

When Silencer belongs in the build

BUY WHEN
  • One enemy repeatedly escapes or takes over fights when left free to act.
  • Your team can follow the disruption with focused damage or another layer of control.
  • The target's defensive timing is predictable enough to justify a dedicated answer.
SKIP WHEN
  • The enemy can cheaply cleanse, block, or wait out the effect.
  • Your lineup already has enough reliable control and needs damage or survivability instead.
  • You cannot safely reach or select the target the item is meant to disrupt.
DATA-BACKED BUILD CONTEXT

Timing, movement, and hero fit

Across the current all-ranks sample, Silencer is purchased at about 33:31, or 81% through the average recorded match. That places it in the later portion of the observed build path. Compare that timing with the next objective and the defensive answers already visible in the lobby.

Silencer is being purchased less often in the 7d change window (-9.3 points), while its observed win rate moved -0.2 points. The high confidence label reflects 96,713 purchases. These are descriptive results: build cost, game state, and hero selection can all move item win rate without the item causing the outcome.

Haze, Drifter, Venator currently produce the largest reliable Silencer samples, accounting for 44,639 recorded purchases among the three leaders. Treat that as evidence of common fit, then compare each hero's adjusted result and complete build path before copying the purchase.

NEARBY SHOP ALTERNATIVES

What else the same budget can buy

RECENT NAMED CHANGES

How Silencer has changed

  • Spirit Resistance reduced from 15% to 12%

Silencer in Deadlock builds

Item strength depends on hero kit, purchase timing, lobby rank, and the current patch. Use the hero pages below to compare this item against complete build paths instead of treating a single item as universally optimal.

DATA & SOURCING

Transparent reference, original analysis

Live performance and purchase timing come from community-indexed match records. Lock Lab's rates, comparison windows, confidence labels, and hero-affinity analysis are original calculations—not official Valve recommendations.

VIEW ANALYTICS SOURCE ↗Current-patch all-ranks sample · refreshed automatically
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