IExtra Charge
Extra Charge is a spirit item in Deadlock.
How Extra Charge is performing now
Pick rate measures the share of ranked player-match records across every rank containing this item. Win rate is descriptive, not causal: expensive items and winning game states can inflate results. Lock Lab always shows the sample and adjusts hero-specific results against each hero's own all-ranks baseline. Read the full methodology →
Who builds Extra Charge most often

- ADJ. WR
- 50.0%
- ITEM SHARE
- 11.7%

- ADJ. WR
- 50.0%
- ITEM SHARE
- 7.5%

- ADJ. WR
- 50.2%
- ITEM SHARE
- 6.6%

- ADJ. WR
- 50.2%
- ITEM SHARE
- 5.9%

- ADJ. WR
- 50.7%
- ITEM SHARE
- 5.9%

- ADJ. WR
- 49.7%
- ITEM SHARE
- 5.7%

- ADJ. WR
- 49.7%
- ITEM SHARE
- 5.0%

- ADJ. WR
- 52.5%
- ITEM SHARE
- 4.9%
Ability cadence
Extra Charge is a spirit item in Deadlock.
Extra Charge functions as ability cadence within the Spirit shop. The strategic value is changing how often—or for how long—a key ability can influence the fight. Because it is a early foundation item, the right comparison is the fight pattern it unlocks versus the other purchases that the same 800 souls could complete.
When Extra Charge belongs in the build
- A specific ability is central to your initiation, damage, rescue, or escape pattern.
- The extra cast, charge, or duration produces more value than a flat-stat purchase at the same price.
- You can reliably survive long enough to use the improved cadence more than once.
- Your important ability is limited by positioning or target access rather than cooldown or duration.
- The affected cast does not scale meaningfully with the item's stated benefit.
- A direct damage or defensive breakpoint is more urgent than another ability cycle.
Timing, movement, and hero fit
Across the current all-ranks sample, Extra Charge is purchased at about 8:23, or 23% through the average recorded match. That places it in the early portion of the observed build path. Compare that timing with the next objective and the defensive answers already visible in the lobby.
Extra Charge is being purchased less often in the 7d change window (-68.5 points), while its observed win rate moved -0.2 points. The high confidence label reflects 479,581 purchases. These are descriptive results: build cost, game state, and hero selection can all move item win rate without the item causing the outcome.
Lash, Vindicta, Shiv currently produce the largest reliable Extra Charge samples, accounting for 123,714 recorded purchases among the three leaders. Treat that as evidence of common fit, then compare each hero's adjusted result and complete build path before copying the purchase.
What else the same budget can buy
It occupies the same 800-soul price point. Extra Spirit is a spirit item in Deadlock.
COMPARE ITEM →Golden Goose EggIt occupies the same 800-soul price point. Gain souls over time , as long as you are alive.
COMPARE ITEM →Mystic BurstIt occupies the same 800-soul price point. Charges up over time with bonus spirit damage , causing abilities dealing more than 80 damage to deal additional damage.
COMPARE ITEM →Extra Charge strategy, mistakes, and counterplay
Reviewed for the current high-volume item set. Live popularity and hero-fit evidence remain in the Item Pulse above.
Extra Charge only creates premium value when the imbued charged ability is central to the hero's lane, pick, mobility, or damage pattern. Another stored use can change the rhythm of a fight, not merely its total damage.
Largest current samples: Lash, Vindicta, Shiv.Buying it because an ability accepts charges without asking whether the extra charge will actually be spent before the fight or objective ends.
Force the buyer to expend charges defensively, then re-engage during the refill window. Long pauses between fights also reduce the advantage of faster charge access.
Buy Extra Charge before the hero begins running out of uses in real fights; upgrade toward Rapid Recharge only when charge refill is still the limiting factor later.
Cooldown reduction improves repeated casts over time, while charge items bank casts in advance. Choose based on whether the hero needs burst access now or a shorter ongoing cycle.
Extra Charge in Deadlock builds
Item strength depends on hero kit, purchase timing, lobby rank, and the current patch. Use the hero pages below to compare this item against complete build paths instead of treating a single item as universally optimal.
Transparent reference, original analysis
Live performance and purchase timing come from community-indexed match records. Lock Lab's rates, comparison windows, confidence labels, and hero-affinity analysis are original calculations—not official Valve recommendations.
VIEW ANALYTICS SOURCE ↗Current-patch all-ranks sample · refreshed automatically