IIIRadiant Regeneration
Heal and gain bonus Movement Speed for a short duration when you cast an ability.
How Radiant Regeneration is performing now
Ability cadence
Heal and gain bonus Movement Speed for a short duration when you cast an ability.
Radiant Regeneration functions as ability cadence within the Spirit shop. The strategic value is changing how often—or for how long—a key ability can influence the fight. Because it is a core mid-to-late purchase, the right comparison is the fight pattern it unlocks versus the other purchases that the same 3,200 souls could complete.
When Radiant Regeneration belongs in the build
- A specific ability is central to your initiation, damage, rescue, or escape pattern.
- The extra cast, charge, or duration produces more value than a flat-stat purchase at the same price.
- You can reliably survive long enough to use the improved cadence more than once.
- Your important ability is limited by positioning or target access rather than cooldown or duration.
- The affected cast does not scale meaningfully with the item's stated benefit.
- A direct damage or defensive breakpoint is more urgent than another ability cycle.
Timing, movement, and hero fit
Radiant Regeneration is a core mid-to-late purchase at 3,200 souls. Judge it against the next fight and the purchases it delays, not only against its isolated tooltip value.
Lock Lab has not received a reliable current sample for Radiant Regeneration yet, so no performance conclusion should be drawn from missing data.
What else the same budget can buy
It occupies the same 3,200-soul price point. Inflict damage over time to a target, dealing damage based on their current health. Decay's damage is non-lethal and does…
COMPARE ITEM →Disarming HexIt occupies the same 3,200-soul price point. Disarms enemy target and reduces their Bullet Resist .
COMPARE ITEM →Greater ExpansionIt occupies the same 3,200-soul price point. Increases the range and effect radius of your abilities and items.
COMPARE ITEM →How Radiant Regeneration has changed
- Regen duration increased from 6s to 7s
- Health bonus increased from +65 to +90
- Duration increased from 5s to 6s
- Healing on Ability Cast boon scaling increased from 1.5 to 2.0
Radiant Regeneration in Deadlock builds
Item strength depends on hero kit, purchase timing, lobby rank, and the current patch. Use the hero pages below to compare this item against complete build paths instead of treating a single item as universally optimal.
Transparent reference, original analysis
Live performance and purchase timing come from community-indexed match records. Lock Lab's rates, comparison windows, confidence labels, and hero-affinity analysis are original calculations—not official Valve recommendations.
VIEW ANALYTICS SOURCE ↗Current-patch all-ranks sample · refreshed automatically