IISlowing Hex
Slows movement of enemy target. Also Silences their movement-based items and abilities . Increases the target's gravity. Does not affect target's stamina usage.
How Slowing Hex is performing now
Control and disruption
Slows movement of enemy target. Also Silences their movement-based items and abilities . Increases the target's gravity. Does not affect target's stamina usage.
Slowing Hex functions as control and disruption within the Spirit shop. The strategic value is creating a punishable window by restricting an opponent's available responses. Because it is a transitional purchase, the right comparison is the fight pattern it unlocks versus the other purchases that the same 1,600 souls could complete.
When Slowing Hex belongs in the build
- One enemy repeatedly escapes or takes over fights when left free to act.
- Your team can follow the disruption with focused damage or another layer of control.
- The target's defensive timing is predictable enough to justify a dedicated answer.
- The enemy can cheaply cleanse, block, or wait out the effect.
- Your lineup already has enough reliable control and needs damage or survivability instead.
- You cannot safely reach or select the target the item is meant to disrupt.
Timing, movement, and hero fit
Slowing Hex is a transitional purchase at 1,600 souls. Judge it against the next fight and the purchases it delays, not only against its isolated tooltip value.
Lock Lab has not received a reliable current sample for Slowing Hex yet, so no performance conclusion should be drawn from missing data.
What else the same budget can buy
It occupies the same 1,600-soul price point. After you Dash-Jump , the next ability you use within 7s will have bonus Range, Duration, and Spirit Power .
COMPARE ITEM →Bullet Resist ShredderIt occupies the same 1,600-soul price point. Reduces Bullet Resist on enemies when you deal spirit damage .
COMPARE ITEM →Cold FrontIt occupies the same 1,600-soul price point. Release an expanding ice blast that deals spirit damage and Slows targets it hits.
COMPARE ITEM →How Slowing Hex has changed
- Now sets the gravity of an enemy to a fixed +20% (heavier) regardless of their own base values
- Projectile speed increased from 53m/s to 80m/s
- Cooldown reduced from 30s to 27s
Slowing Hex in Deadlock builds
Item strength depends on hero kit, purchase timing, lobby rank, and the current patch. Use the hero pages below to compare this item against complete build paths instead of treating a single item as universally optimal.
Transparent reference, original analysis
Live performance and purchase timing come from community-indexed match records. Lock Lab's rates, comparison windows, confidence labels, and hero-affinity analysis are original calculations—not official Valve recommendations.
VIEW ANALYTICS SOURCE ↗Current-patch all-ranks sample · refreshed automatically