IIOpening Rounds
Your attacks have additional Weapon Damage against enemies above 50% health .
How Opening Rounds is performing now
Sustain and recovery
Your attacks have additional Weapon Damage against enemies above 50% health .
Opening Rounds functions as sustain and recovery within the Weapon shop. The strategic value is extending effective health through healing, regeneration, or damage-based recovery. Because it is a transitional purchase, the right comparison is the fight pattern it unlocks versus the other purchases that the same 1,600 souls could complete.
When Opening Rounds belongs in the build
- Fights last long enough for repeated recovery to outperform a smaller one-time defensive effect.
- Your damage or support pattern can trigger the item's sustain consistently.
- The enemy has not already made healing reduction the defining feature of the matchup.
- You are dying inside a burst window before recovery can accumulate.
- Enemy anti-heal sharply reduces the value of the item's main contribution.
- Your build lacks the damage uptime or safe positioning required to sustain through combat.
Timing, movement, and hero fit
Opening Rounds is a transitional purchase at 1,600 souls. Judge it against the next fight and the purchases it delays, not only against its isolated tooltip value.
Lock Lab has not received a reliable current sample for Opening Rounds yet, so no performance conclusion should be drawn from missing data.
What else the same budget can buy
It occupies the same 1,600-soul price point. While reloading, pressing Reload during the highlighted portion will instantly finish your reload and grant you Fire Rate ,…
COMPARE ITEM →FleetfootIt occupies the same 1,600-soul price point. Fleetfoot is a weapon item in Deadlock.
COMPARE ITEM →Intensifying MagazineIt occupies the same 1,600-soul price point. Increases Weapon Damage as you continuously fire your weapon.
COMPARE ITEM →How Opening Rounds has changed
- Conditional Weapon Damage bonus reduced from 30% to 25%
- Spirit Power increased from +4 to +7
- Spirit Power reduced from +7 to +4
- Weapon Damage reduced from +45% to +30%
- Now upgrades from High-Velocity Rounds (includes it's stats)
- Spirit Power reduced from +10 to +7
- Spirit Power increased from +8 to +10
- Weapon Damage increased from +40% to +45%
Opening Rounds in Deadlock builds
Item strength depends on hero kit, purchase timing, lobby rank, and the current patch. Use the hero pages below to compare this item against complete build paths instead of treating a single item as universally optimal.
Transparent reference, original analysis
Live performance and purchase timing come from community-indexed match records. Lock Lab's rates, comparison windows, confidence labels, and hero-affinity analysis are original calculations—not official Valve recommendations.
VIEW ANALYTICS SOURCE ↗Current-patch all-ranks sample · refreshed automatically