IIIExpress Shot
Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.
How Express Shot is performing now
Weapon uptime
Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.
Express Shot functions as weapon uptime within the Weapon shop. The strategic value is increasing the amount of useful weapon pressure delivered before a firing window closes. Because it is a core mid-to-late purchase, the right comparison is the fight pattern it unlocks versus the other purchases that the same 3,200 souls could complete.
When Express Shot belongs in the build
- Reloads or low firing uptime are interrupting otherwise favorable damage windows.
- Your hero can stay on target long enough for additional shots to matter.
- The purchase completes a weapon breakpoint without sacrificing essential mobility or defense.
- Target access, accuracy, or survivability—not ammunition—is limiting your output.
- Your damage pattern is ability-led and weapon uptime is only a secondary contribution.
- The enemy can disengage before the longer firing window creates additional value.
Timing, movement, and hero fit
Express Shot is a core mid-to-late purchase at 3,200 souls. Judge it against the next fight and the purchases it delays, not only against its isolated tooltip value.
Lock Lab has not received a reliable current sample for Express Shot yet, so no performance conclusion should be drawn from missing data.
What else the same budget can buy
It occupies the same 3,200-soul price point. Throw a flask that explodes on contact, creating an area that does increasing spirit damage per second and reduces enemy…
COMPARE ITEM →Ballistic EnchantmentIt occupies the same 3,200-soul price point. Imbue an ability with increased range . Dealing damage with that ability grants you increased weapon damage per unique hero…
COMPARE ITEM →BerserkerIt occupies the same 3,200-soul price point. Your Weapon Damage increases as you take sustained damage.
COMPARE ITEM →How Express Shot has changed
- Ammo consumed changed from -30% to 2 Ammo
- Weapon Damage now scales with boons (+2)
- Weapon Damage reduced from 185% to 170%
- Secondary Fire Weapon Damage now scales with boons (+1)
- Secondary Fire Weapon Damage reduced from 75% to 45%
- Ammo consumed increased from 30% to 40%
Express Shot in Deadlock builds
Item strength depends on hero kit, purchase timing, lobby rank, and the current patch. Use the hero pages below to compare this item against complete build paths instead of treating a single item as universally optimal.
Transparent reference, original analysis
Live performance and purchase timing come from community-indexed match records. Lock Lab's rates, comparison windows, confidence labels, and hero-affinity analysis are original calculations—not official Valve recommendations.
VIEW ANALYTICS SOURCE ↗Current-patch all-ranks sample · refreshed automatically