IVCursed Relic
Curses an enemy - interrupting, Silencing, Disarming , and preventing item usage . Removes all non-ultimate buffs . Your own Damage Output is reduced for the duration.
How Cursed Relic is performing now
Control and disruption
Curses an enemy - interrupting, Silencing, Disarming , and preventing item usage . Removes all non-ultimate buffs . Your own Damage Output is reduced for the duration.
Cursed Relic functions as control and disruption within the Spirit shop. The strategic value is creating a punishable window by restricting an opponent's available responses. Because it is a late-build investment, the right comparison is the fight pattern it unlocks versus the other purchases that the same 6,400 souls could complete.
When Cursed Relic belongs in the build
- One enemy repeatedly escapes or takes over fights when left free to act.
- Your team can follow the disruption with focused damage or another layer of control.
- The target's defensive timing is predictable enough to justify a dedicated answer.
- The enemy can cheaply cleanse, block, or wait out the effect.
- Your lineup already has enough reliable control and needs damage or survivability instead.
- You cannot safely reach or select the target the item is meant to disrupt.
Timing, movement, and hero fit
Cursed Relic is a late-build investment at 6,400 souls. Judge it against the next fight and the purchases it delays, not only against its isolated tooltip value.
Lock Lab has not received a reliable current sample for Cursed Relic yet, so no performance conclusion should be drawn from missing data.
What else the same budget can buy
It occupies the same 6,400-soul price point. Release an expanding ice blast that deals spirit damage , Freezing and then Slowing targets it hits. Slowed targets have…
COMPARE ITEM →Boundless SpiritIt occupies the same 6,400-soul price point. Boundless Spirit is a spirit item in Deadlock.
COMPARE ITEM →Echo ShardIt occupies the same 6,400-soul price point. Echo Shard is a spirit item in Deadlock.
COMPARE ITEM →How Cursed Relic has changed
- No longer has -14% Damage Output innate
- Now applies a -25% Damage Output debuff for the 3.25s duration
- Damage Penalty increased from -10% to -14%
- Damage penalty increased from -8% to -10%
Cursed Relic in Deadlock builds
Item strength depends on hero kit, purchase timing, lobby rank, and the current patch. Use the hero pages below to compare this item against complete build paths instead of treating a single item as universally optimal.
Transparent reference, original analysis
Live performance and purchase timing come from community-indexed match records. Lock Lab's rates, comparison windows, confidence labels, and hero-affinity analysis are original calculations—not official Valve recommendations.
VIEW ANALYTICS SOURCE ↗Current-patch all-ranks sample · refreshed automatically