Lifestrike iconIII
VITALITY ITEM

Lifestrike

Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount. This heal is 40% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.

LOCK LAB ITEM PULSE

How Lifestrike is performing now

Live analytics are refreshing.Item values remain available above; Lock Lab will restore current pick rate, win rate, deltas, purchase timing, and hero affinity when the live sample returns.
CURRENT ITEM DOSSIER

Control and disruption

Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount. This heal is 40% effective vs non-heroes. Cooldown is 1.5x as…

Lifestrike functions as control and disruption within the Vitality shop. The strategic value is creating a punishable window by restricting an opponent's available responses. Because it is a core mid-to-late purchase, the right comparison is the fight pattern it unlocks versus the other purchases that the same 3,200 souls could complete.

VITALITYSHOP CATEGORY
IIIITEM TIER
3,200SOUL COST
LOCK LAB ANALYSIS

When Lifestrike belongs in the build

BUY WHEN
  • One enemy repeatedly escapes or takes over fights when left free to act.
  • Your team can follow the disruption with focused damage or another layer of control.
  • The target's defensive timing is predictable enough to justify a dedicated answer.
SKIP WHEN
  • The enemy can cheaply cleanse, block, or wait out the effect.
  • Your lineup already has enough reliable control and needs damage or survivability instead.
  • You cannot safely reach or select the target the item is meant to disrupt.
DATA-BACKED BUILD CONTEXT

Timing, movement, and hero fit

Lifestrike is a core mid-to-late purchase at 3,200 souls. Judge it against the next fight and the purchases it delays, not only against its isolated tooltip value.

Lock Lab has not received a reliable current sample for Lifestrike yet, so no performance conclusion should be drawn from missing data.

NEARBY SHOP ALTERNATIVES

What else the same budget can buy

RECENT NAMED CHANGES

How Lifestrike has changed

  • When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero (same change for Melee Lifesteal)
  • Heal on melee hit reduced from 160 to 100 + 1.5/boon
  • Heal on melee hit percentage reduced from 50% to 30% + 0.5%/boon

Lifestrike in Deadlock builds

Item strength depends on hero kit, purchase timing, lobby rank, and the current patch. Use the hero pages below to compare this item against complete build paths instead of treating a single item as universally optimal.

No hero-specific build link has a reliable current sample yet.
DATA & SOURCING

Transparent reference, original analysis

Live performance and purchase timing come from community-indexed match records. Lock Lab's rates, comparison windows, confidence labels, and hero-affinity analysis are original calculations—not official Valve recommendations.

VIEW ANALYTICS SOURCE ↗Current-patch all-ranks sample · refreshed automatically
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