Return Fire iconII
VITALITY ITEM

Return Fire

Automatically fire a bullet towards any attacker who damages you with their abilities or weapon.

LOCK LAB ITEM PULSE

How Return Fire is performing now

Minor Update - 08-12-2026All ranked matches · updated Aug 20, 10:36 AM UTC
PICK RATE7.9%15,085 purchases
WIN RATE43.1%6,500W / 8,585L
7D CHANGE · PICK RATE-2.2 ptsequal-length comparison
7D CHANGE · WIN RATE-1.0 ptsequal-length comparison
AVG. PURCHASE20:5156% through the match
CONFIDENCEhighbased on current sample

Pick rate measures the share of ranked player-match records across every rank containing this item. Win rate is descriptive, not causal: expensive items and winning game states can inflate results. Lock Lab always shows the sample and adjusts hero-specific results against each hero's own all-ranks baseline. Read the full methodology →

MOST POPULAR HEROES

Who builds Return Fire most often

Current patch · ordered by recorded purchases
CURRENT ITEM DOSSIER

Survivability and utility

Automatically fire a bullet towards any attacker who damages you with their abilities or weapon.

Return Fire functions as survivability and utility within the Vitality shop. The strategic value is creating more usable time in combat through durability, recovery, movement, or team utility. Because it is a transitional purchase, the right comparison is the fight pattern it unlocks versus the other purchases that the same 1,600 souls could complete.

VITALITYSHOP CATEGORY
IIITEM TIER
1,600SOUL COST
LOCK LAB ANALYSIS

When Return Fire belongs in the build

BUY WHEN
  • Return Fire's documented protection or utility matches the problem deciding fights.
  • Surviving longer will let you complete another meaningful action.
  • The purchase supports your intended position in the team formation.
SKIP WHEN
  • The item protects against the wrong threat.
  • Positioning or target selection is the larger problem.
  • A cheaper answer can solve the matchup without delaying your core build.
DATA-BACKED BUILD CONTEXT

Timing, movement, and hero fit

Across the current all-ranks sample, Return Fire is purchased at about 20:51, or 56% through the average recorded match. That places it in the middle of the observed build path. Compare that timing with the next objective and the defensive answers already visible in the lobby.

Return Fire is being purchased less often in the 7d change window (-2.2 points), while its observed win rate moved -1.0 points. The high confidence label reflects 15,085 purchases. These are descriptive results: build cost, game state, and hero selection can all move item win rate without the item causing the outcome.

Mo & Krill, Abrams, Shiv currently produce the largest reliable Return Fire samples, accounting for 5,610 recorded purchases among the three leaders. Treat that as evidence of common fit, then compare each hero's adjusted result and complete build path before copying the purchase.

NEARBY SHOP ALTERNATIVES

What else the same budget can buy

RECENT NAMED CHANGES

How Return Fire has changed

  • Duration increased from 6s to 6.5s
  • Bullet Resistance increased from 8% to 10%
  • Bullet Damage Returned increased from 60% to 65%
  • Returning damage now always hits the target's body (some amount would naturally miss before, and some would be headshots)
  • Bullet Damage Returned reduced from 60% to 50%

Return Fire in Deadlock builds

Item strength depends on hero kit, purchase timing, lobby rank, and the current patch. Use the hero pages below to compare this item against complete build paths instead of treating a single item as universally optimal.

DATA & SOURCING

Transparent reference, original analysis

Live performance and purchase timing come from community-indexed match records. Lock Lab's rates, comparison windows, confidence labels, and hero-affinity analysis are original calculations—not official Valve recommendations.

VIEW ANALYTICS SOURCE ↗Current-patch all-ranks sample · refreshed automatically
ITEM DATABASE

Explore every Deadlock item

Jump directly to another item guide. Items are grouped by shop category and tier.

OPEN FULL ITEM DIRECTORY →

weapon items

vitality items

spirit items