Stalker iconII
WEAPON ITEM

Stalker

Dealing weapon damage at close range opens a wound and grants you bonus move speed . Wounded enemies take spirit damage over time , have reduced bullet resist , and are revealed through walls .

LOCK LAB ITEM PULSE

How Stalker is performing now

Live analytics are refreshing.Item values remain available above; Lock Lab will restore current pick rate, win rate, deltas, purchase timing, and hero affinity when the live sample returns.
CURRENT ITEM DOSSIER

Mobility and positioning

Dealing weapon damage at close range opens a wound and grants you bonus move speed . Wounded enemies take spirit damage over time , have reduced bullet resist , and are revealed…

Stalker functions as mobility and positioning within the Weapon shop. The strategic value is improving access, escape, or the ability to preserve a favorable firing angle. Because it is a transitional purchase, the right comparison is the fight pattern it unlocks versus the other purchases that the same 1,600 souls could complete.

WEAPONSHOP CATEGORY
IIITEM TIER
1,600SOUL COST
LOCK LAB ANALYSIS

When Stalker belongs in the build

BUY WHEN
  • Positioning is the main reason your damage or utility is not reaching the right target.
  • The extra movement enables a repeatable engage, rotation, chase, or disengage pattern.
  • You can convert the mobility into objective pressure rather than only correcting late positioning.
SKIP WHEN
  • Hard control or burst damage prevents movement from solving the actual problem.
  • Your hero already reaches fights reliably and needs stronger conversion after arriving.
  • The item would be used as an emergency escape instead of supporting a deliberate game plan.
DATA-BACKED BUILD CONTEXT

Timing, movement, and hero fit

Stalker is a transitional purchase at 1,600 souls. Judge it against the next fight and the purchases it delays, not only against its isolated tooltip value.

Lock Lab has not received a reliable current sample for Stalker yet, so no performance conclusion should be drawn from missing data.

NEARBY SHOP ALTERNATIVES

What else the same budget can buy

RECENT NAMED CHANGES

How Stalker has changed

  • No longer procs based on angles of attack, but instead based on doing bullet or melee damage within 8m of a hero target
  • No longer has a proximity requirement for the overtime bonuses (beyond the 8m proc proximity)

Stalker in Deadlock builds

Item strength depends on hero kit, purchase timing, lobby rank, and the current patch. Use the hero pages below to compare this item against complete build paths instead of treating a single item as universally optimal.

No hero-specific build link has a reliable current sample yet.
DATA & SOURCING

Transparent reference, original analysis

Live performance and purchase timing come from community-indexed match records. Lock Lab's rates, comparison windows, confidence labels, and hero-affinity analysis are original calculations—not official Valve recommendations.

VIEW ANALYTICS SOURCE ↗Current-patch all-ranks sample · refreshed automatically
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